
Project developed with Unity in my spare time.

A child's waking dream in the middle of her native countryside.

Project developed with Unity in my spare time.

Blind is a game in first person view, with strong atmosphere and narration, created on my own with Unity.

It contains a basic gameplay and black & white graphics.

Influences: Kairo, The Unfinished Swan, Dear Esther, Antichamber.

Blind is a game in first person view, with strong atmosphere and narration, created on my own with Unity.

He & He (& I) is a 2D game which combines puzzle game and platformer, created with Unity on my own.

The idea is to personify an avatar that has multiple personality disorder. The user can alternate between its two sides : the first one has the ability to slow time, the second one can reverse gravity.

Inspirations : Thomas Was Alone, VVVVVV, Braid.

He & He (& I) is a 2D game which combines puzzle game and platformer, created with Unity on my own.
He & He (& I)
He & He (& I) is a 2D game that combines puzzle game and platformer.
The player controls an avatar whose he can switch between its two personalities : The white side has the ability to reverse gravity while the black one can slow time.
The goal is to solve puzzles, using both of those mechanics.
Balloons
Project developed on Construct 2.
Balloons is a 2D platformer and exploration game in which the player controls a little girl who will encounter on her way a few balloons.
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Coming soon !
Blind
Blind is a game in first person view, with black & white aesthetics and strong atmosphere and narration.
The player embodies a blind man who prefers relive his past rather than live in the present.
Coming in the summer !
Animal Collective, "Did You See
the Words ?"
Current Projects
the work I'm currently on. (IE / Opéra + Unity web player required)
Sewa
Sewa is a 2D puzzle game, for one or two players. The users embodies two characters who must help one another in order to move forward in the adventure.

Sewa is a 2D puzzle game created on my own with Unity, for one or two players, offline as well as online. The users embodies two characters who must help one another in order to move forward in the adventure.

Each character possesses two Dogon masks, that he can switch whenever he wants. Each mask offers a special ability, allowing to solve puzzles and confront challenges on their way.

Here is the Kanaga mask, created with 3DS Max (and PhotoShop for the unwrap).

Sewa is a 2D puzzle game created on my own with Unity, for one or two players, offline as well as online. The users embodies two characters who must help one another in order to move forward in the adventure.