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Superbrothers : Sword & Sworcery EP


Sound Design work on a mute video of the game (below).

Heavy Rain


Sound Design work on a mute trailer of the game.

 

Coming Soon.

Slender


Sound Design on a mute gameplay video of the video game Slender.

 

 

The intentions (PDF) behind the sound design created for this video (below).

 

 

 

Sound Design

Most of the work created during my Game Design course between 2013 and 2014.
Musical identity of Tiny Blood (PDF)
               In-game music

 

the idea in the creative process of the Sound Design for Tiny Blood  (formerly Chili Con Carne) was to create an atmosphere with those various sounds and noises that disconcert the player without scare him, letting him in a certain discomfort zone.

Our musical inspirations are Silent Hill, American Horror Story, Dancer in the Dark  and even Futurama  or Looney Tunes.

Musical identity of Outdated (PDF)
               In-game music


for Outdated (formerly Toy Project), we wanted to revisit the industrial music of artists such as John Cage, Pierre Schaeffer and Pierre Henry, by injecting to our Sound Design cartoon sounds and noises in order to be coherent with the offbeat background and the rhythm of the game.

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