top of page
Excubation


Project with four other students, created with Unity 3D in two months in 2012.

Excubation is a game in first person view in which the player has to solve puzzles by taking into account the gravity of each room.

Inspirations : Portal, Q.U.B.E.

 

PLAY

 

                Atmosphere of the game

Outdated


Project with five other students, created with Unity 3D in five months in 2014.

 

Outdated is a game with a hybrid gameplay that associates a rhythm and a racing game mechanic, and components descended from fighting games, a platformer scope as well as stealth games elements.

 

Brief Game Overview Document (PDF)

 

DOWNLOAD THE GAME

 

DOWNLOAD THE GAME + THE PRESENTATION

Paper versus Cardboard


Project with another student, created with Unity 3D in three months in 2013.

Paper versus Cardboard is a 2D shoot'em up with an automatic horizontal scrolling.

​

Play

 

Play (including the presentation of the game, also made with Unity)

​

              "Yellow Submarine" whistling

Student Projects

Most of the work created during my Game Design course between 2012 and 2014.
(IE / Opéra + Unity web player required)
Tiny Blood


Project with five other students, created with Unity 3D in three months in 2013.

Tiny Blood is a game that combines action and puzzle game in third person view.

 

Download :

TUTORIAL

MID-LEVEL DIFFICULTY (1st character)

MID-LEVEL DIFFICULTY (2nd character)

Star Flip


Project with three other students, created with ActionScript 3 in two months in 2012.

 

Star Flip is a game played from 2 to 4 users.

 

PLAY / DOWNLOAD THE PROTOTYPE (Adobe Flash Player needed)

Virus & Globules


Board game created in its entirety, from the rules to the graphics, with three students in four months in 2012, at Isart Digital Paris.

 

The rules (PDF)

 

© 2023 by James Reed. Proudly created with Wix.com

bottom of page